
Draahk Chimera
Caldari Interstellar eXodus R0ADKILL
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Posted - 2008.07.31 12:18:00 -
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I dont work for CCP but maybe I can shed some light.
Minmatar is the technologically weakest race. They have little cap and is easiest to jam. They rely on speed and versatility. Each of the minmatar ships is faster then its counterpart in other races and a few of their ships has max speed as a bonus (vigil, stabber, vagabond). They use ancient weapons in the form of artillery (about the same technology lvl we have now on earth). Low in dps but without cap use. They also use missiles and even drones. some ships have bonuses to 2 weapon systems simoultaniosly. They also use both tanking systems where tech 1 ships lean towards armor and tech 2 lean towards shield. Was most recently "overpowered": Now. When ships in general reach speeds that makes them immortal to weapons of their own class. Minmatar specialize in speed so...
Amarr was the first race to emerge from the "medieval" era after EVE collapsed. They where once the technologically strongest race but have since been surpassed (by people who trade with Jove Nation). They favour lasers but also use missiles and drones. They also favor armor tanking but some ships (typically those who have been developed within the indipendent Khanid Nation use shield tanking). Amarr also rely heavy on cap warfare, having the largest capacitor themselfs and they try to shut down the target's cap. Was most recently "overpowered": Early in EVE when there was no stacking penalty amarr ships, who often have more lows then their counterparts, could fit nothing but damage mods and almost instapop targets of similar class.
Gallente developed mines to defend against marauding caldari ships in the war. As time progressed they added engines and a small semi-AI and drones was developed. Gallente rely on drones and super-high damage blasters, who have the unfortunate side effect of having ultra-short range. Gallente rely exlusevily on armor tanks but still have enough med slots to fit mwd, scram, web, injector (unlike amarr). Was most recently "overpowered": Right before nano-era with some overspill into the nano-era. It was a constant dismay to other races that gallente medium ships could use battleship-sized heavy drones. The combination of nos, ogre II and the tanking bonus of the astarte was impossible to beat for anyone else. In the end CCP nerfed nos and intreduced bandwith witch cut off myrmidon and astarte from heavy drones. Ishtar can still use them though, at 5000m/s and not have to worry about tracking.
Caldari is the technologically strongest race after many trading sessions with Jove Nation. They use ralguns (as opposed to blasters), missiles and heavy EW. Often relying on ultra long range to bast the enemies outside their reach. Unfortunatly this almost never happen in EVE as 100km is the furtest away you can warp. Falcon is the only ship who really use the range advantage since it can warp at 100 cloaked then slowboat out to attack range. Caldari use shield tanking exlusively. Leaving them with few low slots and the heaviest hulls. Not good for nanoing. Was most recently "overpowered": Kind of early in EVE. When you could fit 2 or more MWD and torpedoes had 120km range and didnt bother about target speed and sig radius (1 torp could kill a ceptor). Ravens would fly around at 10 km/s dropping blobs of torps at targets.
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